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	<title>Comments on: The Complex: Update</title>
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	<link>http://blog.theavclub.tv/post/the-complex-update</link>
	<description>These Are The Things We Think About</description>
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		<title>By: Andy</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-49</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Fri, 25 Aug 2006 23:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.theavclub.tv/?p=84#comment-49</guid>
		<description>I&#039;ll pay good money to see both ideas.</description>
		<content:encoded><![CDATA[<p>I&#8217;ll pay good money to see both ideas.</p>
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		<title>By: Chris</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-46</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 25 Aug 2006 17:30:04 +0000</pubDate>
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		<description>I&#039;ve already paid good money for that! :(</description>
		<content:encoded><![CDATA[<p>I&#8217;ve already paid good money for that! <img src='http://blog.theavclub.tv/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: alphamonkey</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-45</link>
		<dc:creator>alphamonkey</dc:creator>
		<pubDate>Fri, 25 Aug 2006 05:12:13 +0000</pubDate>
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		<description>Awww, who am I kidding?  I&#039;d only use it to create vaguely creepy porn that leaves you feeling deeply ashamed.</description>
		<content:encoded><![CDATA[<p>Awww, who am I kidding?  I&#8217;d only use it to create vaguely creepy porn that leaves you feeling deeply ashamed.</p>
]]></content:encoded>
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		<title>By: Chris</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-33</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 25 Aug 2006 00:20:44 +0000</pubDate>
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		<description>I&#039;d pay good money to see that.</description>
		<content:encoded><![CDATA[<p>I&#8217;d pay good money to see that.</p>
]]></content:encoded>
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		<title>By: alphamonkey</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-32</link>
		<dc:creator>alphamonkey</dc:creator>
		<pubDate>Fri, 25 Aug 2006 00:16:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.theavclub.tv/?p=84#comment-32</guid>
		<description>Well I plan on using it to recreate my dream project:  a machina opera about Elias Gonzales.</description>
		<content:encoded><![CDATA[<p>Well I plan on using it to recreate my dream project:  a machina opera about Elias Gonzales.</p>
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		<title>By: Chris</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-26</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 24 Aug 2006 17:28:17 +0000</pubDate>
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		<description>There are plans to release a version for people to play with.  But because it was designed as a set, and partly to mimic the structure/layout of a style of apartment building common to LA, it would not really work well as a CS:S map.  It would not provide much in the way of balanced gameplay, but it would be fun to just walk around and explore.

It’s actually a lot of fun running around the map with a weapon and just destroying every physics model in sight.</description>
		<content:encoded><![CDATA[<p>There are plans to release a version for people to play with.  But because it was designed as a set, and partly to mimic the structure/layout of a style of apartment building common to LA, it would not really work well as a CS:S map.  It would not provide much in the way of balanced gameplay, but it would be fun to just walk around and explore.</p>
<p>It’s actually a lot of fun running around the map with a weapon and just destroying every physics model in sight.</p>
]]></content:encoded>
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		<title>By: alphamonkey</title>
		<link>http://blog.theavclub.tv/post/the-complex-update/comment-page-1#comment-21</link>
		<dc:creator>alphamonkey</dc:creator>
		<pubDate>Thu, 24 Aug 2006 02:29:10 +0000</pubDate>
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		<description>You, of course, must make it available as a CS:S map.</description>
		<content:encoded><![CDATA[<p>You, of course, must make it available as a CS:S map.</p>
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